South African food on ZA-Z, from biltong and boerewors to Ouma Rusks
ZA-Z is a South African server, so Knox County's kitchens, shops and vending machines stock 55 South African foods, from Biltong and Droewors to Ouma Rusks, Mrs Ball's Chutney, Simba Chips and Sparletta Creme Soda. Each one is a normal game item under a South African name, so it eats, spoils and cooks exactly like the item it is based on (Biltong is Beef Jerky, Boerewors is a Sausage). The server stocks map containers with it as players explore: a butcher's display 45% of the time, a vending machine 40%, a kitchen fridge 18%, one to four items at a time.
#Is the South African food real food?
Yes. Only the name changes. The icon, weight, hunger, calories and spoilage are the vanilla item's, and it goes into recipes wherever that item does. A pack of Biltong keeps like jerky; Boerewors rots in a warm kitchen like any sausage. The cool drinks are sealed cans of Canned Fruit Beverage and keep their brand only while sealed: open one and it is plain fruit beverage again.
#Every South African food on ZA-Z
Weight is how often an item is picked among those that fit a container: Biltong at 14 turns up almost five times as often as Ostrich Biltong at 3. Stocked as says which containers can hold it (see the next section).
#Meat and dried meat
| Name | Game item | Weight | Stocked as |
|---|---|---|---|
| Biltong | Beef Jerky | 14 | meat, pantry, snack |
| Droewors | Beef Jerky | 10 | meat, pantry, snack |
| Kudu Biltong | Beef Jerky | 4 | meat, pantry, snack |
| Chilli Bites | Beef Jerky | 4 | meat, pantry, snack |
| Ostrich Biltong | Beef Jerky | 3 | meat, pantry, snack |
| Boerewors | Sausage | 10 | meat |
| Karoo Lamb Chops | Mutton Chop | 4 | meat |
| Russian Sausages | Hot Dog | 3 | meat |
#Pantry
| Name | Game item | Weight | Stocked as |
|---|---|---|---|
| Ouma Rusks | Biscuit | 8 | pantry, sweet |
| Mrs Ball's Chutney | Marmalade | 8 | pantry |
| Freshpak Rooibos | Tea Bag | 8 | pantry |
| Koo Chakalaka | Canned Chili | 7 | pantry |
| Marie Biscuits | Crackers | 6 | pantry, snack |
| Iwisa Maize Meal | Cornmeal | 6 | pantry |
| Lucky Star Pilchards | Canned Sardines | 6 | pantry |
| Tennis Biscuits | Shortbread Cookie | 5 | pantry, snack, sweet |
| Romany Creams | Chocolate Cookie | 5 | pantry, snack, sweet |
| Jungle Oats | Can of Oats | 5 | pantry |
| All Gold Tomato Sauce | Ketchup | 5 | pantry |
| Peri-Peri Sauce | Hot Sauce | 5 | pantry |
| Koo Baked Beans | Canned Beans | 5 | pantry |
| Ricoffy | Coffee | 5 | pantry |
| ProNutro | Cereal | 4 | pantry |
| Bull Brand Corned Meat | Canned Corned Beef | 4 | pantry |
| Five Roses Tea | Tea Bag | 4 | pantry |
| Black Cat Peanut Butter | Peanut Butter | 4 | pantry |
| Eet-Sum-Mor | Graham Crackers | 3 | pantry, snack |
| Spur Sauce | Barbecue Sauce | 3 | pantry |
| Willards Peanuts | Peanuts | 3 | pantry, snack |
| Lucky Star Tuna | Canned Tuna | 2 | pantry |
#Snacks and sweets
| Name | Game item | Weight | Stocked as |
|---|---|---|---|
| Simba Chips | Chips - Plain | 8 | snack |
| Nik Naks | Chips - Barbecue | 8 | snack |
| Bar One | Milk Chocolate Bar | 6 | snack, sweet |
| Chappies | Gum | 6 | snack |
| Ghost Pops | Chips - Salt & Vinegar | 5 | snack |
| Flings | Chips - Sour Cream & Onion | 5 | snack |
| Peppermint Crisp | Smirkers Bar | 5 | snack, sweet |
| Lunch Bar | SnikSnak Bar | 5 | snack, sweet |
| Tex | Deux Bar | 4 | snack, sweet |
| Fizzers | Candy Package | 4 | snack, sweet |
| Wilson's Toffees | Caramel Candies | 4 | snack, sweet |
| Jelly Tots | Jellybeans | 4 | snack, sweet |
| Fizz Pop | Lollipop | 4 | snack |
| Big Korn Bites | Tortilla Chips | 3 | snack |
| Chomp | Crackle Bar | 3 | snack, sweet |
| Sweetie Pie | Choco Cakes | 3 | snack, sweet |
#Bakery and cool drinks
| Name | Game item | Weight | Stocked as |
|---|---|---|---|
| Milk Tart | Cherry Pie Slice | 6 | sweet |
| Koeksisters | Jelly Donut | 6 | sweet |
| Vetkoek | Donut | 6 | sweet |
| Malva Pudding | Cake Slice | 4 | sweet |
| Stoney Ginger Beer | Canned Fruit Beverage | 5 | cool drink |
| Sparletta Pine Nut | Canned Fruit Beverage | 4 | cool drink |
| Sparletta Creme Soda | Canned Fruit Beverage | 4 | cool drink |
| Sparletta Iron Brew | Canned Fruit Beverage | 3 | cool drink |
| Coo-ee Cream Soda | Canned Fruit Beverage | 3 | cool drink |
#Where does South African food spawn?
In containers that came with the map, the first time the server looks at them. It checks the ground around every online player, out to about 80 tiles, from three floors below ground to seven above. Each container gets one roll:
| Container | Chance | Stocks |
|---|---|---|
| Butcher display case | 45% | meat |
| Snack vending machine | 40% | snack |
| Pop vending machine | 40% | cool drink |
| Bakery display case | 35% | sweet, pantry |
| Grocery stand | 30% | pantry, snack |
| Display case | 25% | snack, sweet |
| Restaurant display | 25% | sweet, snack, cool drink |
| Fridge | 14% | meat, sweet, cool drink |
| Kitchen cupboard (overhead) | 7% | pantry, snack |
| Shelves | 7% | pantry, snack, cool drink |
| Counter | 6% | pantry, snack |
| Tent, shelter | 6% | pantry, snack |
| Crate, metal shelves | 5% | pantry |
| Cardboard box | 5% | pantry, snack |
| Locker | 5% | snack |
| Small box, side table | 4% | snack |
| Desk | 3% | snack |
| Dish cabinet | 3% | pantry |
#Which buildings are best?
The room changes the odds. These rooms replace the numbers above for the containers they name:
| Room | What changes |
|---|---|
| Butcher | fridge 45%, display case 40%, shelves 30%, counter 20%, all meat |
| Bakery | display case 35%, shelves 25%, counter 20%, fridge 20%, sweets (shelves add pantry) |
| Grocery, GigaMart, Zippee, Fossoil and other gas stations, convenience and general stores, markets | fridge 30% (cool drinks, meat), shelves 25% (pantry, snacks, cool drinks), counter 12%, metal shelves 12%, crate 10% |
| Restaurants, diners, cafes, pizza places, Spiffo's, burger joints, cafeterias, and every kitchen (home kitchens too) | fridge 18%, shelves 12%, counter 8% |
| Offices, break rooms, staff rooms | fridge 15% (cool drinks), counter 8%, desk 6% (snacks) |
| Warehouses, storage rooms | crate 8%, shelves 6%, metal shelves 6%, pantry only |
| Bars, pubs, nightclubs, liquor stores | shelves, counters, fridges, crates and metal shelves stay vanilla |
The bar rule was built for South African beer and spirits, which cannot carry a name in this build of the game (every drink except the sealed fruit beverage takes its name from the liquid inside). It matches any room with "bar" in its name, and that includes barns.
#How much South African food, and how often?
- Items per hit: 1 item 70% of the time, 2 items 25%, 3 items 5%. Containers with a chance of 25% or more add one more item half the time, so a butcher display can hold up to four.
- Once per container. The container is marked when the server looks at it, and the mark is saved with the world, so a restart never stocks it twice.
- Restocking: a container is looked at again after the 30-day loot respawn interval (30 in-game days, 90 real hours), and only if it holds 8 items or fewer.
- Never in a safehouse, in anything player-built, or in a vehicle. Nothing spawns where no player has been: the map fills in as people explore.
The same pass rolls every fridge for the rarest drink on the server, the Knox Antidote. For the rest of what turns up in Knox County, see Loot.