"ZA-Z update, 30 October 2026: AFK kick, bullbar engine, spike strip, traps and terminal fixes"
A small ZA-Z update lands with the restart of 30 October 2026: only ZA-Z's Essentials updates. Close Steam completely and open it again before you join, so it fetches the new version.
#Fixes
- AFK kick. A mouse that sits still no longer counts as playing, so leaving the game on overnight gets you kicked as intended. Moving the mouse, keys, walking and actions still reset the clock. See the FAQ.
- Bullbar. With a working bullbar fitted, the engine now comes through a crash whole, not only the hood and headlights. See the bullbar.
- Spike strips. A strip you pick up and drop back on the same square is no longer armed: lay it again. See Spike Strips.
- Traps. Right-clicking a square with a bush or tall grass finds the trap under it. See Traps.
- Safehouse Management Terminal. The power header shows GRID, GENERATOR or NONE correctly, the NO POWER banner clears when power returns, and the member count is right after adding or removing a member and after a restart. See the terminal.
- Boss zombies. A boss no longer vanishes when nobody's game has it loaded. See Boss Zombies.
- Female bosses. Female boss zombies are recognised again, so they count as bosses like the rest.
- Pantry. Every Pantry item now has a fitting icon, model and category, and the sealed beer and wine bottles open the way normal bottles do. See Pantry.
- Event generators. The generators at events cannot be switched off or taken.